#ifndef __MoonWarriorsx__About__
#define __MoonWarriorsx__About__

#include "cocos2d.h"
#include "Kit.h"
USING_NS_CC;

class About : public Layer {
    
public:
    static Scene* scene();
    virtual bool init();
	void goBack( Ref* pSender );
    CREATE_FUNC(About);
};
#endif 